Alexander Mitzkus is a creative from Cologne, Germany. With interest in technology as well as an education in design. Currently employed as the Lead 3D Artist for denkwerk GmbH, he has worked on 3D printing, realtime VR with Unity, AR experiences, interactive art installations and web 3D with three.js. For that entire time, he’s been considered a go-to resource for all things motion design.
Since 2014 Alexander has actively supported the Blender Project, helping compile and edit demoreels for the Cycles Render engine and was able to provide example *.blend files for new cloth simulation features in 2020. Many of these assets are available free for everyone under the CC0 License. He is a recurring speaker at Blender Conference, covering a variety of topics.