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Curriculum Vitae
Work / Awards
- A11y-AI
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- webby (2024), denkwerk GmbH
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- motion design and supervision of generative image and video.
- denkwerk agency of the year
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- worked as part of the team for many years I also claim part of this award. I also helped to bring a projection mapping installation celebrating the award to life.
- Tintoretto2Go
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- AR-app development support and creating interactive 3D elements from original paintings
- Synesthesia
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- motion design, full Unity app development for Android VR devices
- Skarv
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- motion design support, product photography
- New Baraka
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- motion design, some sound design elements
- Beats & Bytes
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- Realtime EEG reactive visuals with Quartz Composer, VJ set with data from DIY fitness trackers, casefilm support
- Nokia Lumia
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- very small after effects animations and the kids walk-cycle, when running updstairs
- BMW ConnectedDrive Suprise
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- small motion design supplements.
- denoised
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- Modular synth set (60) with audio-reactive realtime 3D visuals created from photogrammetry data and custom 3D animations.
- Who needs context anywa y?
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- Modular synth set (40 minutes) with audio-reactive realtime 3D visuals created from photogrammetry data.
- Blender Conference Live Show
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- Modular synth set (120 minutes) with audio-reactive realtime 3D visuals created from motion capture and photogrammetry data. Using data from the past and recored on the spot during the previeous days of the event.
Teaching
- Contemporary Illustration
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- RFH Köln, Cologne · Mar. 2018 – Mar. 2019
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- Taught two semester of contemporary illustration at Rheinische Fachhochschule Köln, right after graduating from the same institution. The with a focus on collage the course was part theory, part exercises and part physical workshop.
Talks
- The Quest for Round Cap Curves
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- Presentation at the Blender Conference in Amsterdam, “Storytime”-Style talk about very specific features in Blender to enable designers and a guide how to interact with the Blender developers
- Procedural Animation for Electronic Music
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- Remote Presentation and mini-workshop BSides Buffalo, a community-driven information security and technology conference. Showcasing how open source software can be use to generate music visualisers.
- Metaballism 2: Going deeper with Metaballs and Shaders
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- Presentation at the annual Blender Conference in Amsterdam, second revised presentation to my first talk on Modeling and animating with Metaballs inside Blender.
- Make it Move - Illustration with Animation in Mind
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- Presentation at the annual Blender Conference in Amsterdam, giving insights into my workflow and considerations when making animated illustrations as a one-person-show.
- Metaballism: Metaballs as Swiss Army Knife
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- Presentation at the annual Blender Conference in Amsterdam, highlighting the use of implicit surface modeling via Metaballs inside Blender.