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Spaceship Generator


Personal Project, 2020

I spent some time in April building a mesh and surface generator for spaceships. The abstract baseshapes are combined with predefined symmetries, but can also show asymmetrical features. A greeble shader displaces the surfaces and helps define the scale of the spaceships.

spaceship 3

There are two videos available: one showcasing how to tweak the ships in realtime youtube.com and another featuring a high resolution turntable with some random highlights youtbube.com. For some designs I was lucky to have support from the talented Lino Thomas who shared some base shapes with me.

spaceship 2 spaceship 4 spaceship 5

Tags: #Blender #Illustration #Procedural-Generation