Small Things 2022

Collection of small things, 2022
Even while not playing or working on projects I find myself creating a lot of things everyday. Sometimes documenting said things on Social Media, sometimes just for myself. I spent quite some time on creating procedural systems in 2022, be it either to generate (very limted) game worlds or complex 3D geometries.
Procedural Generation and Blenders Geometrynodes
RaspberryPi and other things
Building a small Game with AFRAME and Javascript, I tried to replicate the common “Tower Defense” mechanic, but had to learn that it’s actually quite complex to implement – Which was alright, as the main intent was to learn the web3D parts via AFRAME.